TomT64's Compo Site
Welcome to my compo site. Here I run compos (duh). See the currently running compo below.

Main Compo Page
Previous Compos:
Spring Compo 2005
Christmas Compo Thing
Back to School Compo
Alternative Games Compo
New Years (2004) Compo
21 Days Before Christmas Compo

Spring Compo 2005
April 2 - April 17, 2005


Updates

4/20/2005 @ 20:53 PST - For those of you wondering why I haven't judged your game yet, please be patient. I'll get there.

4/19/2005 @ 0:44 PDT - Thus endeth the compo. Judgings should be out within a couple of days. Please be patient.

4/1/2005 @ 19:58 PST - Compo has started. Good luck!

4/1/2005 @ 17:20 PST - Judging rules posted. Compo will start shortly when the other rules are posted.

3/28/2005 @ 10:55 PST - Compo page put up.

Forum and IRC

To discuss the compo, you can join an Esper.net IRC server and channel #compo or discuss in This forum.

Rules

  • You may not use an engine that cannot be gotten legally for free.
  • Any art, music, or sound content (or other media) may be ripped or reused from older compos or other games.

    Entry specific:
  • You must make at least one screenshot of your game before the compo ends and submit it as an entry. This screenshot must actually be from your game, and not a fake.
  • Every animate object or person must have a name within the game
  • The entry must have good spirits in it that are on your side or help you in some way.
  • Entries must include the word spring or incorporate the season of spring into the entry.
  • The player, or the main character/entity must be able to perform more than one action besides (and not including) movement or alternating weapons/items.

    Judging

    Judges will be allowed to award a total of 100 points for each entry. They will be permitted to apply up to 50 points in each of the following categories, but the total must be 100 for all categories.

    The categories are:

    1) Story/Setting: How effective is the story or setting?
    2) Functionality: Does it behave as one would expect it to?
    3) Graphic Continuity: How well do all your graphics fit together? Are the graphics used well, is everything well placed?
    4) Immersion: How fun is the game? Does it make you want to play more?
    5) Rules and Misc: Was there something unique and special about the game? How well were the rules followed?

    How many points each judge applies to each category is up to his/her own discretion.

    Judges go here to judge

    Joining

    Join here

    Submitting

    YOU MUST SUBMIT THE FOLLOWING IN YOUR FINAL GAME:
    Readme.txt, which includes controls for your game and what you ripped (if anything).
    Example:

    MyGame v1.01

    Use "a" to attack, Space bar to throw a bomb, and the arrow keys to move around

    This game has the following rips (not including graphics pack files):
    ff7.chr
    hahn01.vsp


    Caveats:
  • Your file size must be under 15 MB. Email me the file with matching info if it is larger.
  • Do not include DLLs for ika. I will make these available via a separate download. If your engine requires DLLs, please do not include them but email me instead and I will provide them in a single download.
  • You can upload any number of times, and any number of demos. Each one will be there for download.
  • The file that will be judged will be the last one submitted unless you specify otherwise. The last one you submit will be the bottom one under your team name.
  • Overwriting is forbidden by the script. Turns out if you don't finish the upload, it won't appear, so you can keep trying with the same file name.
  • You can upload screenshots by selecting your team name and the short description of your screenshot under Game Name.
  • The time that will be listed is the time that the upload completed. Points will not be taken off if this is past the end of the compo, because the script doesn't allow you to upload after a certain time anyway!
  • The file you upload will have your team name prepended onto the filename.

  • All that being said, go here to submit your file.

    Entries

    Make your Entry here
    Edit your Entries here
    Edit your Team info or Join here
    Engine Specific Downloads - Ika DLLs
    - Sphere Engine/Binaries (for games without the engine included, must also download DLLs)
    - Sphere DLLs (for Sphere games without the DLLs)
    - Verge Engine, DLLs, and basic tools
    DUMB Linie Schiff III - Screenshot #1 - April 15, 2005 @ 22:06:10 PST
    Shot of Command Screenshot #1 - April 18, 2005 @ 20:59:59 PST
    Shot of Command v1.0 - April 18, 2005 @ 23:42:03 PST
    Lack of Creativity Q Screenshot v0.1 - April 14, 2005 @ 19:04:04 PST
    Meticulous Productions Game Screenshot - April 16, 2005 @ 10:16:57 PST
    Darkened Skies FINAL - April 18, 2005 @ 20:02:26 PST
    Mr Wizard and Co Beta In-game Screenshot - April 15, 2005 @ 11:38:13 PST
    Screenshot of the Special Sauce - April 15, 2005 @ 11:40:23 PST
    BugSquasher v1.0 - April 18, 2005 @ 12:45:15 PST
    BugSquasher v1.1 (Added zlib1.dll) - April 18, 2005 @ 13:44:04 PST
    Talentsoft SpringTime Screen - April 16, 2005 @ 18:43:27 PST
    SpringTime - April 18, 2005 @ 20:19:47 PST
    Your Mother Your Mother Screenshot #1 - Army Roster - April 16, 2005 @ 23:22:11 PST
    Your Mother Screenshot #2 - Buying New Units - April 16, 2005 @ 23:22:56 PST
    The Battle for Tolvier - April 18, 2005 @ 22:43:42 PST
    The Battle for Tolvier (Patch 02, contains Patch 01 fix) - April 18, 2005 @ 23:56:14 PST


    Judges go here to judge

    Team Name TomT64 gannon infey Final Score
    Talentsoft 92 74 90 85
    Your Mother 78 54 89 74
    Mr Wizard and Co 82 74 55 70
    Meticulous Productions 68 41 67 59
    DUMB 48 42 51 47


    Teams

    Teams can be up to 4 people. It has been asked if you can have more than this. Yes you can, but remember that this may be more difficult to organize and if you have too many people the judges might take this into consideration with judging the results of such a team. Below is a list of teams that already joined

    Team Name Members Engine
    DUMB SDHawk ika
    Meticulous Productions Akujin, Shinigami C++
    Mr Wizard and Co Vexo C# and SDL.NET
    Talentsoft MyNameIsJeff, Ben ika
    Your Mother Thrasher, JL, infey ika
    EyeSoft Manic Knight, Dan The Man , Hatzi Shan, Shawn Leroy Game Maker
    Freaking NERD BigBob85 Flash
    LSS Design Suchty, Ixion, Cam Alton, Kichiiro, Lunaris, KaZoiTeZ, Uro, MasterXXL Sphere
    Lack of Creativity Sufian C
    NexTime Studios LinkMasterSab, Couchfiend, Trihan, Karsuman ika
    Team Dropout Kael Fury2
    Team Zen Deja probably ika
    XD Corporation Pictomancer, Minnek, Ghostech Sphere
    undecided Knine, ArcyGenical TOP SECRET!!!

    Make your Entry here
    Edit your Entries here
    Edit your Team info or Join here

  • Admin

    © 2004, 2005 TomT64