Team: Deine Schwiegermutter
judged by McGrue

Overall Score: 84


Team: Deine Schwiegermutter
Members: SDHawk
Engine: Sphere

judged by McGrue
Overall Score: 83.5

This is the last of the games I played, and while the creator incredulously kept claiming it was crap,
I found it oddly entertaining and one of the best to actually play. Even if it's a simple game, it's an amusing one!

  • ELEGANCE 23/25
    • Biggest demerit here was the relative simplicity of the sprites.
      However, more than making up for it is the movement, interaction, and control,
      not to mention the well executed and amusing voice acting. I award 92% marks.


  • FOUNDATION 24/25
    • Although tempted to give you demerits for making me look at cursed javascript,
      after an examination of the code I found it to not only be well-formed, but
      also highly seperated. Both enviable traits in my book. Could've stood more
      commenting/docs, but this was a timed event.
      One point was deducted for occasionally
      having no legal path available to the player. 96% marks.


  • NOVELTY 20/25
    • Obstacle avoidance games have been around since the 2600, grew to maturity on
      the c64, and live on in silly applet/flash games today. However, I don't think
      I've ever seen one quite like this. Out of the 5 entries, this one was 3rd place for
      most original to me... but this 'originality scale' as definitly weighted and not linear,
      as the other entries will show. 80% marks.


  • EXECUTION 16.5/25

    1. Dream: Uh, he has a dream, and that dream is recovering his hat? No... I can't really do that one. 0pts.
    2. Space: I'll grant most of this on the fact that it was 3d/psuedo 3d, and gave the impression of depth. 4 pts.
    3. Color: It did indeed use colors. However, it didn't involve them in gameplay or have a particularly bright palette. 2.5 pts.
    4. Chaos: Yes, it is indeed chaotic. 5 pts.
    5. Emotion: Mr McHatless seems very passionate about his lost hat. 5 pts.


Closing comments:

Extremly enjoyable, and I hear actually winnable. I've played this 20-30 minutes in total, and have not yet actually won it. I hear he get's his hat. Whee.

I've been closelined by the no-available-route problem 10+ times doring my testing, which would've annoyed me into granting less points except for the dual facts
that I really didn't mind, and that in 'annoying features', this game was second to last.

I want more, Hawk. Good work, and I have no idea what you were saying when you thought this was crap.

Also, since this system doesn't support half-scores, I award .5 points for having the most entertaining team name. Das ist sehr gut.